Only twice? I always just kinda assumed you probably hit us in every game.
[wait... how many games even have let us hit each other since then, he's trying to remember]
Well, you gotta hit somebody, especially if half the units are already off the table. The guest game goes to show there are times you can hit us without doing much harm, so it's not like I'm gonna be upset about that.
You can revive people. And are more personable to deal with than the White Mages after certain... incidents. I don't particularly care for saving people just because of the roles the producers want us to play.
Their personal usefulness to me, however, is a completely different story.
I mean... If you're going to spare someone for that kinda reason, better off prioritizing sensitIV over us. They always have like three times the work we do, minimum. And even if our whole unit died in a game, I can't imagine anyone would to go to Monster Mom for it. They'd never let us be that vital.
[He has some scotch, tries not to wince from the burn]
Sounds like your arguments are getting through, though. Good thing, 'Cause I'm not about to explain to the rest of your unit why they oughta hit us more. If I get into it with Silence I might bite her head off.
I probably will. No point being mad about it when I can just talk to her.
After the Castle Game she came over to scold us. I'm sure she meant well when she said, "if you ever sacrifice yourselves for fin, I'll never forgive you." It's one thing to hear that from someone who actually cares if we live, but it's frustrating to hear from someone who will also choose to sacrifice us for fin. Like it's acceptable if she kills us, but unacceptable if we do it ourselves, even if the outcome's the same. Like whether we live or not doesn't even matter, it's just our choices that are offensive. How we choose is none of her business.
I'm sure she didn't mean it that way, but I think about it whenever you guys hit us.
[Takes a generous drink]
...But anyway, it's stupid and doesn't really matter. Silence isn't fin, and her opinion is just her opinion, you've gotta hit someone, and I guess I don't really have anything to be mad about since you guys haven't killed us in a game.
[SHRUG]
It's all dumb and I'm just being cranky and bitter.
[Laughs at Cobalt's expression. Oh, he should get this boy a little tipsy more often]
What's wrong with being cranky and bitter? Keeps you sane and warm at night.
And also. Counterpoint - as someone who is terribly fond of Silence - why do you care if she'll never forgive you? Words are words and nothing changes.
It is none of her business how you play unless it affects her, don't you agree? And even that is open to interpretation.
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...
[Takes another drink]
Hopefully that means you can put some of those corpses in your mind graveyard to rest.
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... Hold on, this is literally the first time it's occurred to him that maybe Intensity cares what happens to him in games.
He feels... stupid? touched? sheepish? sentimental? ...tipsy? yes
He flushes a little... from the alcohol, ok. Shut up. Don't look at him.
...]
...That's the second time you mentioned that. The graveyard.
What did you mean, before, when you said my guilt was repaid twice over?
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(Did Cobalt really think he was this "nice" to everybody?)]
We've hit you in two games since then. This latest guest unit game being one of them.
So it's not like we're sacrificing ourselves for you.
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[wait... how many games even have let us hit each other since then, he's trying to remember]
Well, you gotta hit somebody, especially if half the units are already off the table. The guest game goes to show there are times you can hit us without doing much harm, so it's not like I'm gonna be upset about that.
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Switching it up for the BARiTONES homebrew]
Low bar. Do you really get that much outwardly upset at anything?
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You tell me. You've watched me implode at least a few times by now.
[bottoms up!]
Do you think I'm secretly upset about that? That you hit us in games?
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[And he takes a minute to actually look at Cobalt before he answers the next question]
No. One, because it doesn't affect your outcome too much whether we do or not. And two, because you try too hard to understand the other side.
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That's probably true, on both accounts.
[He looks at Intensity right back.]
Does it bother you that we hit you?
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My irritation comes from when my unit wants to prioritize your unit over others that won't hit us for stupid reasons.
[Which is not on Cobalt, but being the petty asshole Intensity is, he still is irked at pep! about it]
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[see: balloon game]
[What was the other thing Intensity brought? Scotch? He's going to pour himself a sample of this now]
So you're having to fight your unit in order to hit us more? Sounds annoying.
What are the stupid reasons?
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Their personal usefulness to me, however, is a completely different story.
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[He has some scotch, tries not to wince from the burn]
Sounds like your arguments are getting through, though. Good thing, 'Cause I'm not about to explain to the rest of your unit why they oughta hit us more. If I get into it with Silence I might bite her head off.
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...Ahaha, maybe I am a little mad.
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I imagine Silence said something incredibly direct to you.
She has a knack for doing that.
[For better or for worse]
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Not to me. To a couple of my unitmates, though.
Does Silence ever vote to hit us in games? Or is she one of the ones who stands up for us?
...If you feel comfortable saying. It's fine if you don't; I can ask her myself.
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But she's also not going to hide her intentions, so I suggest that you do ask her.
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After the Castle Game she came over to scold us. I'm sure she meant well when she said, "if you ever sacrifice yourselves for fin, I'll never forgive you." It's one thing to hear that from someone who actually cares if we live, but it's frustrating to hear from someone who will also choose to sacrifice us for fin. Like it's acceptable if she kills us, but unacceptable if we do it ourselves, even if the outcome's the same. Like whether we live or not doesn't even matter, it's just our choices that are offensive. How we choose is none of her business.
I'm sure she didn't mean it that way, but I think about it whenever you guys hit us.
[Takes a generous drink]
...But anyway, it's stupid and doesn't really matter. Silence isn't fin, and her opinion is just her opinion, you've gotta hit someone, and I guess I don't really have anything to be mad about since you guys haven't killed us in a game.
[SHRUG]
It's all dumb and I'm just being cranky and bitter.
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What's wrong with being cranky and bitter? Keeps you sane and warm at night.
And also. Counterpoint - as someone who is terribly fond of Silence - why do you care if she'll never forgive you? Words are words and nothing changes.
It is none of her business how you play unless it affects her, don't you agree? And even that is open to interpretation.
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And I don't want to be bitter. Every time I get mad about something, my life gets worse. I don't know how to be angry without ruining everything.
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Bitterness doesn't go away if you leave it alone. Then it stews.
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Uh...
...Throwing... a game?
Wait no that's still ruining everything.
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Fails]
Oh, Cobalt.
Someone needs to teach you spite. I wonder if I get to be the lucky one to give the first lesson.
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I know plenty about spite. Namely, being on the receiving end of it.
[drinks his scotch but in a sulky way]
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