[It feels like punching a pond. Your hand goes straight through the mirror — in one side and out the other — without any solid impact. the liquid surface splashes and ripples around your wrist, sloshing up against the sides of the frame like quicksilver.]
[The audience mutters amongst themselves.
"I guess it could be worse."
"At least he does wear clothes, unlike some of his unitmates."]
[You open your eyes and see... the same stage as before, but whatever part of it is behind the mirror. It turns out the mirror is not a portal or anything — it's as if a film of metallic liquid has been stretched over a frame like a piece of fabric. Despite the image it reflects, both sides of it exist in the same reality.]
[Though the surface is wet, the liquid doesn't cling to you, and your skin and hair are still dry after dunking yourself through it.]
[You are on a stage that's lit by a spotlight, standing beside a wooden mannequin dressed in Cobalt's clothes. In front of the mannequin is a mirror and a rack of clothes. The reflection shows an image of Cobalt standing in his room, seemingly deciding what to wear.]
[The audience is a bunch of vague, shadowy figures that don't really look like anyone in particular, but they are all watching the stage expectantly and whispering to themselves.]
[Beyond them, at the far end of the room, is the door you came in. There's a yellow cable on the floor, snaking its way in through the door and along the back wall of the theater, losing itself behind the chairs and shadows.]
[You follow the cable back behind the chairs and into the shadows. It follows the wall to the corner, and there, you find the end of it.]
[Surprisingly(?) there is something plugged into it already -- a red cord. You follow the red cord with your eyes, and you can see it goes up the wall and connects to the spotlight that's lighting the stage.]
[Beside the yellow cable, laying uselessly on the floor, is a black cord that isn't plugged into anything. It looks like someone unplugged it so they could plug in the spotlight, instead.]
[You follow it until it goes through a hole in the wall and disappears. Whatever this is connected to, it probably has some important job to do outside.]
[When you unplug the spotlight, the room goes black for a moment, your hands barely visible in the dim emergency lighting.]
[Then you plug in the flood light and the room gets bright again, like house lights coming on, except warm and clear as sunlight. It feels refreshing, like suddenly you can think a little more clearly.]
[The chairs are empty, the ghostly figures gone without a trace.]
[The mannequin is still standing there in front of the mirror. Mirror!Cobalt is still blandly wondering what to do with himself. The mirror's surface wiggles and sloshes sometimes, but the peanut gallery is no longer around to weigh in on the changes. The atmosphere of the room is just kind of peaceful and unhurried now.]
Re: Verecundiam
[The audience mutters amongst themselves.
"I guess it could be worse."
"At least he does wear clothes, unlike some of his unitmates."]
Re: Verecundiam
freezes.
then sticks her head through. ]
Re: Verecundiam
[You open your eyes and see... the same stage as before, but whatever part of it is behind the mirror. It turns out the mirror is not a portal or anything — it's as if a film of metallic liquid has been stretched over a frame like a piece of fabric. Despite the image it reflects, both sides of it exist in the same reality.]
[Though the surface is wet, the liquid doesn't cling to you, and your skin and hair are still dry after dunking yourself through it.]
Re: Verecundiam
pulling back instead to look around the room-- the stage or where the audience is or whatever. ]
Re: Verecundiam
[You are on a stage that's lit by a spotlight, standing beside a wooden mannequin dressed in Cobalt's clothes. In front of the mannequin is a mirror and a rack of clothes. The reflection shows an image of Cobalt standing in his room, seemingly deciding what to wear.]
[The audience is a bunch of vague, shadowy figures that don't really look like anyone in particular, but they are all watching the stage expectantly and whispering to themselves.]
[Beyond them, at the far end of the room, is the door you came in. There's a yellow cable on the floor, snaking its way in through the door and along the back wall of the theater, losing itself behind the chairs and shadows.]
Re: Verecundiam
then hops off the stage to follow that cable ]
Re: Verecundiam
[Surprisingly(?) there is something plugged into it already -- a red cord. You follow the red cord with your eyes, and you can see it goes up the wall and connects to the spotlight that's lighting the stage.]
[Beside the yellow cable, laying uselessly on the floor, is a black cord that isn't plugged into anything. It looks like someone unplugged it so they could plug in the spotlight, instead.]
Re: Verecundiam
Re: Verecundiam
Re: Verecundiam
...
goes back over to unplug the spotlight and plug the black one in instead this is CLEARLY the right choice ]
Re: Verecundiam
[Then you plug in the flood light and the room gets bright again, like house lights coming on, except warm and clear as sunlight. It feels refreshing, like suddenly you can think a little more clearly.]
[The chairs are empty, the ghostly figures gone without a trace.]
[The light has been restored to this room.]
Re: Verecundiam
heads back up to the stage ]
Re: Verecundiam
[The mannequin is still standing there in front of the mirror. Mirror!Cobalt is still blandly wondering what to do with himself. The mirror's surface wiggles and sloshes sometimes, but the peanut gallery is no longer around to weigh in on the changes. The atmosphere of the room is just kind of peaceful and unhurried now.]
Re: Verecundiam
quiet for a moment, before turning to head out if there's nothing more to see here. ]
Re: Verecundiam
[See you at endgame!]